neteja clang-tidy
This commit is contained in:
@@ -5,7 +5,6 @@
|
||||
#include <memory> // Para unique_ptr, allocator, shared_ptr, operator==, make_unique
|
||||
|
||||
#include "core/input/input.hpp" // Para Input
|
||||
#include "core/input/input_types.hpp" // Para InputAction
|
||||
#include "core/locale/lang.hpp" // Para getText
|
||||
#include "core/resources/resource.hpp" // Para Resource
|
||||
#include "game/options.hpp" // Para Gamepad
|
||||
@@ -17,9 +16,9 @@ DefineButtons::DefineButtons()
|
||||
: input_(Input::get()) {
|
||||
clearButtons();
|
||||
|
||||
const auto gamepads = input_->getGamepads();
|
||||
controller_names_.reserve(gamepads.size());
|
||||
std::ranges::transform(gamepads, std::back_inserter(controller_names_), Input::getControllerName);
|
||||
const auto GAMEPADS = input_->getGamepads();
|
||||
controller_names_.reserve(GAMEPADS.size());
|
||||
std::ranges::transform(GAMEPADS, std::back_inserter(controller_names_), Input::getControllerName);
|
||||
|
||||
// Crear la ventana de mensaje
|
||||
WindowMessage::Config config(param.service_menu.window_message);
|
||||
|
||||
Reference in New Issue
Block a user