neteja clang-tidy
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@@ -157,15 +157,15 @@ auto Input::getNumGamepads() const -> int { return gamepads_.size(); }
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// Obtiene el gamepad a partir de un event.id
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auto Input::getGamepad(SDL_JoystickID id) const -> std::shared_ptr<Input::Gamepad> {
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const auto it = std::ranges::find_if(gamepads_,
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const auto IT = std::ranges::find_if(gamepads_,
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[id](const auto& gamepad) { return gamepad->instance_id == id; });
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return it != gamepads_.end() ? *it : nullptr;
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return IT != gamepads_.end() ? *IT : nullptr;
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}
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auto Input::getGamepadByName(const std::string& name) const -> std::shared_ptr<Input::Gamepad> {
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const auto it = std::ranges::find_if(gamepads_,
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const auto IT = std::ranges::find_if(gamepads_,
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[&name](const auto& gamepad) { return gamepad && gamepad->name == name; });
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return it != gamepads_.end() ? *it : nullptr;
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return IT != gamepads_.end() ? *IT : nullptr;
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}
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// Obtiene el SDL_GamepadButton asignado a un action
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@@ -360,8 +360,9 @@ auto Input::handleEvent(const SDL_Event& event) -> std::string {
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return addGamepad(event.gdevice.which);
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case SDL_EVENT_GAMEPAD_REMOVED:
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return removeGamepad(event.gdevice.which);
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default:
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return {};
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}
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return {};
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}
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auto Input::addGamepad(int device_index) -> std::string {
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