migra postfx a aee_arcade i elimina supersampling/downsampling

This commit is contained in:
2026-05-17 11:05:06 +02:00
parent 11eec8f222
commit bd5683d498
28 changed files with 3374 additions and 8026 deletions
-12
View File
@@ -375,11 +375,6 @@ void ServiceMenu::addVideoOptions() {
addVideoShaderOption();
addVideoPresetOption();
options_.push_back(std::make_unique<BoolOption>(
Lang::getText("[SERVICE_MENU] SUPERSAMPLING"),
SettingsGroup::VIDEO,
&Options::video.supersampling.enabled));
options_.push_back(std::make_unique<BoolOption>(
Lang::getText("[SERVICE_MENU] VSYNC"),
SettingsGroup::VIDEO,
@@ -702,13 +697,6 @@ void ServiceMenu::setHiddenOptions() {
}
}
{
auto* option = getOptionByCaption(Lang::getText("[SERVICE_MENU] SUPERSAMPLING"));
if (option != nullptr) {
option->setHidden(!HW_ACCEL || !Options::video.shader.enabled || Options::video.shader.current_shader != Rendering::ShaderType::POSTFX);
}
}
#ifdef __EMSCRIPTEN__
// En la versión web no tiene sentido exponer: permitir apagar el sistema
// (no aplica al navegador) ni salir del juego (lo gestiona el navegador).