migra postfx a aee_arcade i elimina supersampling/downsampling
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@@ -375,11 +375,6 @@ void ServiceMenu::addVideoOptions() {
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addVideoShaderOption();
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addVideoPresetOption();
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options_.push_back(std::make_unique<BoolOption>(
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Lang::getText("[SERVICE_MENU] SUPERSAMPLING"),
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SettingsGroup::VIDEO,
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&Options::video.supersampling.enabled));
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options_.push_back(std::make_unique<BoolOption>(
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Lang::getText("[SERVICE_MENU] VSYNC"),
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SettingsGroup::VIDEO,
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@@ -702,13 +697,6 @@ void ServiceMenu::setHiddenOptions() {
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}
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}
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{
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auto* option = getOptionByCaption(Lang::getText("[SERVICE_MENU] SUPERSAMPLING"));
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if (option != nullptr) {
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option->setHidden(!HW_ACCEL || !Options::video.shader.enabled || Options::video.shader.current_shader != Rendering::ShaderType::POSTFX);
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}
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}
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#ifdef __EMSCRIPTEN__
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// En la versión web no tiene sentido exponer: permitir apagar el sistema
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// (no aplica al navegador) ni salir del juego (lo gestiona el navegador).
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