diff --git a/source/jail_shader.cpp b/source/jail_shader.cpp index 32bff38..4a76be4 100644 --- a/source/jail_shader.cpp +++ b/source/jail_shader.cpp @@ -195,7 +195,7 @@ namespace shader if (usingOpenGL) { SDL_GetTextureProperties(backBuffer); - // SDL_GL_BindTexture(backBuffer, nullptr, nullptr); + glBindTexture(GL_TEXTURE_2D, 1); if (programId != 0) { glGetIntegerv(GL_CURRENT_PROGRAM, &oldProgramId);