This commit is contained in:
2026-04-14 13:26:30 +02:00
parent 4429cd92c1
commit f80d0a656e
116 changed files with 933 additions and 917 deletions
+26 -26
View File
@@ -1,5 +1,5 @@
// IWYU pragma: no_include <bits/chrono.h>
#include "director.hpp"
#include "core/system/director.hpp"
#include <SDL3/SDL.h> // Para SDL_SetLogPriority, SDL_LogCategory, SDL_LogPriority, SDL_Quit
@@ -11,31 +11,31 @@
#include <stdexcept> // Para runtime_error
#include <string> // Para allocator, basic_string, char_traits, operator+, string, operator==
#include "asset.hpp" // Para Asset
#include "audio.hpp" // Para Audio
#include "external/fkyaml_node.hpp" // Para fkyaml::node
#include "global_events.hpp" // Para GlobalEvents::handle
#include "input.hpp" // Para Input
#include "lang.hpp" // Para setLanguage
#include "manage_hiscore_table.hpp" // Para ManageHiScoreTable
#include "options.hpp" // Para Settings, loadFromFile, saveToFile, settings, setConfigFile, setControllersFile
#include "param.hpp" // Para loadParamsFromFile
#include "player.hpp" // Para Player
#include "resource.hpp" // Para Resource
#include "resource_helper.hpp" // Para initializeResourceSystem
#include "screen.hpp" // Para Screen
#include "section.hpp" // Para Name, Options, name, options, AttractMode, attract_mode
#include "sections/credits.hpp" // Para Credits
#include "sections/game.hpp" // Para Game
#include "sections/hiscore_table.hpp" // Para HiScoreTable
#include "sections/instructions.hpp" // Para Instructions
#include "sections/intro.hpp" // Para Intro
#include "sections/logo.hpp" // Para Logo
#include "sections/title.hpp" // Para Title
#include "shutdown.hpp" // Para resultToString, shutdownSystem, ShutdownResult
#include "system_utils.hpp" // Para createApplicationFolder, resultToString, Result
#include "ui/notifier.hpp" // Para Notifier
#include "ui/service_menu.hpp" // Para ServiceMenu
#include "core/audio/audio.hpp" // Para Audio
#include "core/input/input.hpp" // Para Input
#include "core/locale/lang.hpp" // Para setLanguage
#include "core/rendering/screen.hpp" // Para Screen
#include "core/resources/asset.hpp" // Para Asset
#include "core/resources/resource.hpp" // Para Resource
#include "core/resources/resource_helper.hpp" // Para initializeResourceSystem
#include "core/system/global_events.hpp" // Para GlobalEvents::handle
#include "core/system/section.hpp" // Para Name, Options, name, options, AttractMode, attract_mode
#include "core/system/shutdown.hpp" // Para resultToString, shutdownSystem, ShutdownResult
#include "core/system/system_utils.hpp" // Para createApplicationFolder, resultToString, Result
#include "external/fkyaml_node.hpp" // Para fkyaml::node
#include "game/entities/player.hpp" // Para Player
#include "game/gameplay/manage_hiscore_table.hpp" // Para ManageHiScoreTable
#include "game/options.hpp" // Para Settings, loadFromFile, saveToFile, settings, setConfigFile, setControllersFile
#include "game/scenes/credits.hpp" // Para Credits
#include "game/scenes/game.hpp" // Para Game
#include "game/scenes/hiscore_table.hpp" // Para HiScoreTable
#include "game/scenes/instructions.hpp" // Para Instructions
#include "game/scenes/intro.hpp" // Para Intro
#include "game/scenes/logo.hpp" // Para Logo
#include "game/scenes/title.hpp" // Para Title
#include "game/ui/notifier.hpp" // Para Notifier
#include "game/ui/service_menu.hpp" // Para ServiceMenu
#include "utils/param.hpp" // Para loadParamsFromFile
// Constructor
Director::Director() {