#include "stage.h" #include namespace Stage { // Inicializa las fases del juego void init() { stages.emplace_back(Stage(1, 200, 7 + (4 * 1), 7 + (4 * 3))); stages.emplace_back(Stage(2, 300, 7 + (4 * 2), 7 + (4 * 4))); stages.emplace_back(Stage(3, 600, 7 + (4 * 3), 7 + (4 * 5))); stages.emplace_back(Stage(4, 600, 7 + (4 * 3), 7 + (4 * 5))); stages.emplace_back(Stage(5, 600, 7 + (4 * 4), 7 + (4 * 6))); stages.emplace_back(Stage(6, 600, 7 + (4 * 4), 7 + (4 * 6))); stages.emplace_back(Stage(7, 650, 7 + (4 * 5), 7 + (4 * 7))); stages.emplace_back(Stage(8, 750, 7 + (4 * 5), 7 + (4 * 7))); stages.emplace_back(Stage(9, 850, 7 + (4 * 6), 7 + (4 * 8))); stages.emplace_back(Stage(10, 950, 7 + (4 * 7), 7 + (4 * 10))); } }