neteja tidy a source/core i encamina Texture::loadFromFile pel ResourceHelper
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@@ -12,6 +12,6 @@ struct JA_Music_t;
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struct JA_Sound_t;
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namespace AudioResource {
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JA_Music_t* getMusic(const std::string& name);
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JA_Sound_t* getSound(const std::string& name);
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auto getMusic(const std::string& name) -> JA_Music_t*;
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auto getSound(const std::string& name) -> JA_Sound_t*;
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} // namespace AudioResource
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