InputAction → enum class Input::Action

This commit is contained in:
2026-05-16 19:59:12 +02:00
parent 40e1140734
commit 1e6cb3bb24
12 changed files with 121 additions and 118 deletions
+6 -6
View File
@@ -8,29 +8,29 @@ namespace GlobalInputs {
auto handle() -> bool {
if (Screen::get() == nullptr || Input::get() == nullptr) { return false; }
if (Input::get()->checkInput(WINDOW_FULLSCREEN, Input::Repeat::OFF)) {
if (Input::get()->checkInput(Input::Action::WINDOW_FULLSCREEN, Input::Repeat::OFF)) {
Screen::get()->toggleVideoMode();
return true;
}
if (Input::get()->checkInput(WINDOW_DEC_ZOOM, Input::Repeat::OFF)) {
if (Input::get()->checkInput(Input::Action::WINDOW_DEC_ZOOM, Input::Repeat::OFF)) {
Screen::get()->decWindowZoom();
return true;
}
if (Input::get()->checkInput(WINDOW_INC_ZOOM, Input::Repeat::OFF)) {
if (Input::get()->checkInput(Input::Action::WINDOW_INC_ZOOM, Input::Repeat::OFF)) {
Screen::get()->incWindowZoom();
return true;
}
if (Input::get()->checkInput(TOGGLE_SHADER, Input::Repeat::OFF)) {
if (Input::get()->checkInput(Input::Action::TOGGLE_SHADER, Input::Repeat::OFF)) {
Screen::get()->toggleShaderEnabled();
return true;
}
// F5/F6 només actuen quan el post-procesado està actiu.
if (Screen::isShaderEnabled()) {
if (Input::get()->checkInput(TOGGLE_SHADER_TYPE, Input::Repeat::OFF)) {
if (Input::get()->checkInput(Input::Action::TOGGLE_SHADER_TYPE, Input::Repeat::OFF)) {
Screen::get()->toggleActiveShader();
return true;
}
if (Input::get()->checkInput(NEXT_SHADER_PRESET, Input::Repeat::OFF)) {
if (Input::get()->checkInput(Input::Action::NEXT_SHADER_PRESET, Input::Repeat::OFF)) {
Screen::get()->nextPreset();
return true;
}