time-based: migrada escena Intro (dual-API a MovingSprite/SmartSprite/Writer, constants a 60Hz)

This commit is contained in:
2026-05-18 22:46:41 +02:00
parent f1a6636222
commit 2b57bfa4dd
8 changed files with 218 additions and 90 deletions
+40
View File
@@ -35,6 +35,31 @@ void Writer::update() {
}
}
// Time-based: avanca un caracter cada `seconds_per_char_` i un cop completat
// es queda visible `remaining_time_s_` segons abans de finalitzar.
void Writer::update(float dt_s) {
if (!enabled_) { return; }
if (!completed_) {
char_timer_s_ += dt_s;
while (char_timer_s_ >= seconds_per_char_ && index_ < length_) {
char_timer_s_ -= seconds_per_char_;
++index_;
}
if (index_ >= length_) {
completed_ = true;
}
}
if (completed_) {
if (remaining_time_s_ <= 0.0F) {
finished_ = true;
} else {
remaining_time_s_ -= dt_s;
}
}
}
// Dibuja el objeto en pantalla
void Writer::render() {
if (enabled_) {
@@ -69,6 +94,12 @@ void Writer::setSpeed(int value) {
writing_counter_ = value;
}
// Time-based: segons per caracter. Quan s'usa, l'update(dt) avança index.
void Writer::setSecondsPerChar(float seconds) {
seconds_per_char_ = seconds;
char_timer_s_ = 0.0F;
}
// Establece el valor de la variable
void Writer::setEnabled(bool value) {
enabled_ = value;
@@ -89,6 +120,15 @@ auto Writer::getEnabledCounter() const -> int {
return enabled_counter_;
}
// Time-based: temps que es mante visible despres de completar el text.
void Writer::setRemainingTime(float seconds) {
remaining_time_s_ = seconds;
}
auto Writer::getRemainingTime() const -> float {
return remaining_time_s_;
}
// Centra la cadena de texto a un punto X
void Writer::center(int x) {
setPosX(x - (text_->lenght(caption_, kerning_) / 2));