neteja cppcheck: inicialitza Menu::h_, renomena macro PAUSE a DEBUG_PAUSE, const*

This commit is contained in:
2026-05-16 18:27:48 +02:00
parent be95b8afab
commit 37cb3c782a
9 changed files with 143 additions and 180 deletions
+1 -1
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@@ -159,7 +159,7 @@ void Texture::setAlpha(Uint8 alpha) {
}
// Renderiza la textura en un punto específico
void Texture::render(SDL_Renderer *renderer, int x, int y, SDL_Rect *clip, float zoom_w, float zoom_h, double angle, SDL_Point *center, SDL_FlipMode flip) {
void Texture::render(SDL_Renderer *renderer, int x, int y, const SDL_Rect *clip, float zoom_w, float zoom_h, double angle, const SDL_Point *center, SDL_FlipMode flip) {
// Establece el destino de renderizado en la pantalla
SDL_FRect render_quad = {(float)x, (float)y, (float)width_, (float)height_};