neteja final tidy/cppcheck: const*, static, renames de constants

This commit is contained in:
2026-05-16 19:40:33 +02:00
parent 37cb3c782a
commit 479d9d941a
14 changed files with 272 additions and 337 deletions
+8 -8
View File
@@ -2400,7 +2400,7 @@ void Game::render() {
Screen::get()->start();
// Limpia la pantalla
Screen::get()->clean(bgColor);
Screen::get()->clean(BG_COLOR);
// Dibuja los objetos
renderBackground();
@@ -2595,7 +2595,7 @@ void Game::renderMessages() {
// Time Stopped
if (time_stopped_) {
if ((time_stopped_counter_ > 100) || (time_stopped_counter_ % 10 > 4)) {
text_nokia2_->writeDX(TXT_CENTER, PLAY_AREA_CENTER_X, PLAY_AREA_FIRST_QUARTER_Y, Lang::get()->getText(36) + std::to_string(time_stopped_counter_ / 10), -1, noColor, 1, shdwTxtColor);
text_nokia2_->writeDX(TXT_CENTER, PLAY_AREA_CENTER_X, PLAY_AREA_FIRST_QUARTER_Y, Lang::get()->getText(36) + std::to_string(time_stopped_counter_ / 10), -1, NO_COLOR, 1, SHADOW_COLOR);
}
if (time_stopped_counter_ > 100) {
@@ -2612,7 +2612,7 @@ void Game::renderMessages() {
// D E M O
if (demo_.enabled) {
if (demo_.counter % 30 > 14) {
text_nokia_big2_->writeDX(TXT_CENTER, PLAY_AREA_CENTER_X, PLAY_AREA_FIRST_QUARTER_Y, Lang::get()->getText(37), 0, noColor, 2, shdwTxtColor);
text_nokia_big2_->writeDX(TXT_CENTER, PLAY_AREA_CENTER_X, PLAY_AREA_FIRST_QUARTER_Y, Lang::get()->getText(37), 0, NO_COLOR, 2, SHADOW_COLOR);
}
}
@@ -2628,11 +2628,11 @@ void Game::renderMessages() {
}
if (!game_completed_) { // Escribe el numero de fases restantes
text_nokia_big2_->writeDX(TXT_CENTER, PLAY_AREA_CENTER_X, stage_bitmap_path_[stage_bitmap_counter_], stage_text, -2, noColor, 2, shdwTxtColor);
text_nokia_big2_->writeDX(TXT_CENTER, PLAY_AREA_CENTER_X, stage_bitmap_path_[stage_bitmap_counter_], stage_text, -2, NO_COLOR, 2, SHADOW_COLOR);
} else { // Escribe el texto de juego completado
stage_text = Lang::get()->getText(50);
text_nokia_big2_->writeDX(TXT_CENTER, PLAY_AREA_CENTER_X, stage_bitmap_path_[stage_bitmap_counter_], stage_text, -2, noColor, 1, shdwTxtColor);
text_nokia2_->writeDX(TXT_CENTER, PLAY_AREA_CENTER_X, stage_bitmap_path_[stage_bitmap_counter_] + text_nokia_big2_->getCharacterSize() + 2, Lang::get()->getText(76), -1, noColor, 1, shdwTxtColor);
text_nokia_big2_->writeDX(TXT_CENTER, PLAY_AREA_CENTER_X, stage_bitmap_path_[stage_bitmap_counter_], stage_text, -2, NO_COLOR, 1, SHADOW_COLOR);
text_nokia2_->writeDX(TXT_CENTER, PLAY_AREA_CENTER_X, stage_bitmap_path_[stage_bitmap_counter_] + text_nokia_big2_->getCharacterSize() + 2, Lang::get()->getText(76), -1, NO_COLOR, 1, SHADOW_COLOR);
}
}
}
@@ -2858,7 +2858,7 @@ void Game::renderPausedGame() {
Screen::get()->start();
// Limpia la pantalla
Screen::get()->clean(bgColor);
Screen::get()->clean(BG_COLOR);
// Pinta el escenario
{
@@ -2974,7 +2974,7 @@ void Game::renderGameOverScreen() {
Screen::get()->start();
// Limpia la pantalla
Screen::get()->clean(bgColor);
Screen::get()->clean(BG_COLOR);
// Dibujo
if (!game_completed_) { // Dibujo de haber perdido la partida