diff --git a/source/game/scenes/title.h b/source/game/scenes/title.h index 0b303c4..7c47e3a 100644 --- a/source/game/scenes/title.h +++ b/source/game/scenes/title.h @@ -33,7 +33,7 @@ class Title { void handleEvent(const SDL_Event *event); // Procesa un evento private: - static constexpr const char *COPYRIGHT = "@2020 JailDesigner (v2.3.4)"; + static constexpr const char *COPYRIGHT = "@2020 JailDesigner"; // Time-based: temps màxim a la pantalla del títol abans de tornar al // logo o llançar el demo. 800 frames a 60Hz ⇒ 13.333 s. static constexpr float DEMO_TIMEOUT_S = 13.333F;