From 74d5bbddaa4350cadfc448459c389fe4b9b2ea78 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sergio=20Valor=20Mart=C3=ADnez?= Date: Thu, 17 Nov 2022 22:01:43 +0100 Subject: [PATCH] Quitados dos warnings de variables sin usar --- source/hiscore_table.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/source/hiscore_table.cpp b/source/hiscore_table.cpp index 0964b19..ce43eab 100644 --- a/source/hiscore_table.cpp +++ b/source/hiscore_table.cpp @@ -82,13 +82,11 @@ void HiScoreTable::render() { // Pinta en pantalla SDL_Rect window = {0, 0, GAME_WIDTH, GAME_HEIGHT}; - SDL_Rect srcRect = {0, 0, 16, 16}; const color_t orangeColor = {0xFF, 0x7A, 0x00}; // hay 27 letras - 7 de puntos quedan 20 caracteres 20 - nameLenght 0 numDots const int spaceBetweenHeader = 32; const int spaceBetweenLines = text->getCharacterSize() * 1.8f; - const int scorePosition = 180; // Pinta en el backbuffer el texto y los sprites SDL_SetRenderTarget(renderer, backbuffer);