neteja cppcheck/tidy i elimina sistema de paletes mort

This commit is contained in:
2026-05-14 19:39:56 +02:00
parent ceb5324d23
commit 88fa3f296f
6 changed files with 41 additions and 205 deletions
-1
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@@ -52,7 +52,6 @@ namespace Defaults::Loading {
namespace Defaults::Settings {
constexpr int DIFFICULTY = DIFFICULTY_NORMAL;
constexpr int LANGUAGE = ba_BA;
constexpr palette_e PALETTE = p_zxspectrum;
} // namespace Defaults::Settings
// Tamaño de bloque
-6
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@@ -153,11 +153,6 @@ namespace Options {
if (settings.language < 0 || settings.language > MAX_LANGUAGES) {
settings.language = en_UK;
}
if (st.contains("palette")) {
try {
settings.palette = static_cast<palette_e>(st["palette"].get_value<int>());
} catch (...) {}
}
parseIntField(st, "player_selected", settings.player_selected);
}
@@ -330,7 +325,6 @@ namespace Options {
file << "settings:\n";
file << " difficulty: " << settings.difficulty << "\n";
file << " language: " << settings.language << "\n";
file << " palette: " << static_cast<int>(settings.palette) << "\n";
file << " player_selected: " << settings.player_selected << "\n\n";
// INPUT
+1 -2
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@@ -7,7 +7,7 @@
#include "core/rendering/shader_backend.hpp" // for Rendering::ShaderType
#include "game/defaults.hpp"
#include "utils/utils.h" // for input_t, palette_e
#include "utils/utils.h" // for input_t
// =============================================================================
// Opciones del programa, alineades amb coffee_crisis_arcade_edition.
@@ -82,7 +82,6 @@ namespace Options {
int config_version = CURRENT_CONFIG_VERSION;
int difficulty = Defaults::Settings::DIFFICULTY;
int language = Defaults::Settings::LANGUAGE;
palette_e palette = Defaults::Settings::PALETTE;
bool console = false;
int player_selected = 0;
std::string config_file;