neteja cppcheck/tidy i elimina sistema de paletes mort
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@@ -7,7 +7,7 @@
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#include "core/rendering/shader_backend.hpp" // for Rendering::ShaderType
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#include "game/defaults.hpp"
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#include "utils/utils.h" // for input_t, palette_e
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#include "utils/utils.h" // for input_t
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// =============================================================================
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// Opciones del programa, alineades amb coffee_crisis_arcade_edition.
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@@ -82,7 +82,6 @@ namespace Options {
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int config_version = CURRENT_CONFIG_VERSION;
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int difficulty = Defaults::Settings::DIFFICULTY;
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int language = Defaults::Settings::LANGUAGE;
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palette_e palette = Defaults::Settings::PALETTE;
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bool console = false;
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int player_selected = 0;
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std::string config_file;
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