neteja tidy a source/game (fixes d'arrel: BulletKind enum class, signatures, branches)

This commit is contained in:
2026-05-14 21:52:45 +02:00
parent 0ee117135c
commit 9a2da460cc
19 changed files with 643 additions and 693 deletions
+3 -3
View File
@@ -44,17 +44,17 @@ Reescribiendo el código el 27/09/2022
#include "core/system/director.h"
SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[]) {
auto SDL_AppInit(void **appstate, int argc, char *argv[]) -> SDL_AppResult {
auto *director = new Director(argc, const_cast<const char **>(argv));
*appstate = director;
return SDL_APP_CONTINUE;
}
SDL_AppResult SDL_AppIterate(void *appstate) {
auto SDL_AppIterate(void *appstate) -> SDL_AppResult {
return static_cast<Director *>(appstate)->iterate();
}
SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) {
auto SDL_AppEvent(void *appstate, SDL_Event *event) -> SDL_AppResult {
return static_cast<Director *>(appstate)->handleEvent(event);
}