REPEAT_TRUE/FALSE → enum class Input::Repeat

This commit is contained in:
2026-05-16 19:51:24 +02:00
parent 479d9d941a
commit d72630523a
9 changed files with 42 additions and 41 deletions
+6 -6
View File
@@ -8,29 +8,29 @@ namespace GlobalInputs {
auto handle() -> bool {
if (Screen::get() == nullptr || Input::get() == nullptr) { return false; }
if (Input::get()->checkInput(WINDOW_FULLSCREEN, REPEAT_FALSE)) {
if (Input::get()->checkInput(WINDOW_FULLSCREEN, Input::Repeat::OFF)) {
Screen::get()->toggleVideoMode();
return true;
}
if (Input::get()->checkInput(WINDOW_DEC_ZOOM, REPEAT_FALSE)) {
if (Input::get()->checkInput(WINDOW_DEC_ZOOM, Input::Repeat::OFF)) {
Screen::get()->decWindowZoom();
return true;
}
if (Input::get()->checkInput(WINDOW_INC_ZOOM, REPEAT_FALSE)) {
if (Input::get()->checkInput(WINDOW_INC_ZOOM, Input::Repeat::OFF)) {
Screen::get()->incWindowZoom();
return true;
}
if (Input::get()->checkInput(TOGGLE_SHADER, REPEAT_FALSE)) {
if (Input::get()->checkInput(TOGGLE_SHADER, Input::Repeat::OFF)) {
Screen::get()->toggleShaderEnabled();
return true;
}
// F5/F6 només actuen quan el post-procesado està actiu.
if (Screen::isShaderEnabled()) {
if (Input::get()->checkInput(TOGGLE_SHADER_TYPE, REPEAT_FALSE)) {
if (Input::get()->checkInput(TOGGLE_SHADER_TYPE, Input::Repeat::OFF)) {
Screen::get()->toggleActiveShader();
return true;
}
if (Input::get()->checkInput(NEXT_SHADER_PRESET, REPEAT_FALSE)) {
if (Input::get()->checkInput(NEXT_SHADER_PRESET, Input::Repeat::OFF)) {
Screen::get()->nextPreset();
return true;
}