skins: SkinManager + hot-swap (F7), classic/nes a data/skins/

This commit is contained in:
2026-05-17 19:54:07 +02:00
parent a40931c7ca
commit ebfcad6f22
125 changed files with 962 additions and 76 deletions
+3 -1
View File
@@ -151,6 +151,7 @@ namespace Options {
}
settings.language = static_cast<Lang::Code>(language_int);
parseIntField(st, "player_selected", settings.player_selected);
parseStringField(st, "skin", settings.skin);
}
void loadGameplayFromYaml(const fkyaml::node &yaml) {
@@ -322,7 +323,8 @@ namespace Options {
file << "settings:\n";
file << " difficulty: " << settings.difficulty << "\n";
file << " language: " << static_cast<int>(settings.language) << "\n";
file << " player_selected: " << settings.player_selected << "\n\n";
file << " player_selected: " << settings.player_selected << "\n";
file << " skin: \"" << settings.skin << "\"\n\n";
// GAMEPLAY
file << "# GAMEPLAY\n";