From fb2ffd58ee49e440b943bb6d5949c77a8cc1e3fd Mon Sep 17 00:00:00 2001 From: Sergio Valor Date: Sat, 13 Jul 2024 13:51:44 +0200 Subject: [PATCH] FIX: En el modo demo el jugador solo disparaba recto hacia arriba --- source/game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/game.cpp b/source/game.cpp index 4e3f0aa..7021a1f 100644 --- a/source/game.cpp +++ b/source/game.cpp @@ -3066,7 +3066,7 @@ void Game::checkGameInput() if (players[index]->canFire()) { players[index]->setInput(input_fire_left); - createBullet(players[index]->getPosX() + (players[index]->getWidth() / 2) - 4, players[index]->getPosY() + (players[index]->getHeight() / 2), BULLET_UP, players[index]->isPowerUp(), index); + createBullet(players[index]->getPosX() + (players[index]->getWidth() / 2) - 4, players[index]->getPosY() + (players[index]->getHeight() / 2), BULLET_LEFT, players[index]->isPowerUp(), index); players[index]->setFireCooldown(10); } } @@ -3076,7 +3076,7 @@ void Game::checkGameInput() if (players[index]->canFire()) { players[index]->setInput(input_fire_right); - createBullet(players[index]->getPosX() + (players[index]->getWidth() / 2) - 4, players[index]->getPosY() + (players[index]->getHeight() / 2), BULLET_UP, players[index]->isPowerUp(), index); + createBullet(players[index]->getPosX() + (players[index]->getWidth() / 2) - 4, players[index]->getPosY() + (players[index]->getHeight() / 2), BULLET_RIGHT, players[index]->isPowerUp(), index); players[index]->setFireCooldown(10); } }