Canviats defines per constexpr
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@@ -9,12 +9,12 @@ class AnimatedSprite;
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class Texture;
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// Tipos de objetos
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#define ITEM_POINTS_1_DISK 1
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#define ITEM_POINTS_2_GAVINA 2
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#define ITEM_POINTS_3_PACMAR 3
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#define ITEM_CLOCK 4
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#define ITEM_COFFEE 5
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#define ITEM_COFFEE_MACHINE 6
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constexpr int ITEM_POINTS_1_DISK = 1;
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constexpr int ITEM_POINTS_2_GAVINA = 2;
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constexpr int ITEM_POINTS_3_PACMAR = 3;
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constexpr int ITEM_CLOCK = 4;
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constexpr int ITEM_COFFEE = 5;
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constexpr int ITEM_COFFEE_MACHINE = 6;
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// Clase Item
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class Item
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