fix: la powerball sonava en la demo
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@@ -1972,7 +1972,9 @@ void Game::destroyAllBalloons() {
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}
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enemyDeployCounter = 255;
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JA_PlaySound(powerBallSound);
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if (!demo.enabled) {
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JA_PlaySound(powerBallSound);
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}
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effect.flash = true;
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effect.shake = true;
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}
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