Actualizado SDL2.framework a la versión 2.28.3
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -82,6 +82,53 @@ extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void);
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
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/**
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* Put UTF-8 text into the primary selection.
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*
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* \param text the text to store in the primary selection
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.26.0.
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*
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* \sa SDL_GetPrimarySelectionText
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* \sa SDL_HasPrimarySelectionText
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*/
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extern DECLSPEC int SDLCALL SDL_SetPrimarySelectionText(const char *text);
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/**
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* Get UTF-8 text from the primary selection, which must be freed with
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* SDL_free().
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*
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* This functions returns empty string if there was not enough memory left for
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* a copy of the primary selection's content.
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*
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* \returns the primary selection text on success or an empty string on
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* failure; call SDL_GetError() for more information. Caller must
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* call SDL_free() on the returned pointer when done with it (even if
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* there was an error).
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*
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* \since This function is available since SDL 2.26.0.
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*
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* \sa SDL_HasPrimarySelectionText
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* \sa SDL_SetPrimarySelectionText
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*/
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extern DECLSPEC char * SDLCALL SDL_GetPrimarySelectionText(void);
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/**
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* Query whether the primary selection exists and contains a non-empty text
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* string.
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*
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* \returns SDL_TRUE if the primary selection has text, or SDL_FALSE if it
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* does not.
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*
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* \since This function is available since SDL 2.26.0.
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*
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* \sa SDL_GetPrimarySelectionText
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* \sa SDL_SetPrimarySelectionText
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HasPrimarySelectionText(void);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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