This commit is contained in:
2026-04-17 19:04:44 +02:00
parent 5fec0110b3
commit 1bb0ebdef8
30 changed files with 45791 additions and 23 deletions

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@@ -109,6 +109,13 @@ struct options_t {
palette_e palette; // Paleta de colores a usar en el juego
bool console; // Indica si ha de mostrar información por la consola de texto
// GPU / shaders (persistent; also toggled via F9/F10/F11 hotkeys).
// YAML migration pending — for now they live as flat keys in config.txt.
bool videoGpuAcceleration = true; // Intenta usar SDL3 GPU si está disponible
std::string videoGpuPreferredDriver; // Driver preferido para SDL3 GPU (vacío = auto)
bool videoShaderEnabled = false; // Activa el post-procesado (PostFX / CrtPi)
int videoShaderType = 0; // 0 = POSTFX, 1 = CRTPI
op_screen_t screen; // Opciones relativas a la clase screen
};