Limpieza de código. Añadida la última versión de jail_audio

This commit is contained in:
2022-09-25 18:44:58 +02:00
parent f6494e69c8
commit 2979a6752c
35 changed files with 200 additions and 328 deletions

View File

@@ -3,10 +3,6 @@
#include "director.h"
#include <iostream>
#include <string>
#ifdef __MIPSEL__
#include <sys/stat.h>
#include <dirent.h>
#endif
// Constructor
Director::Director(std::string path)
@@ -28,20 +24,6 @@ Director::Director(std::string path)
// Crea el puntero a la estructura y carga el fichero de configuración
mOptions = new options_t;
loadConfigFile();
//if (!loadConfigFile())
//{
// mOptions->fullScreenMode = 0;
// mOptions->windowSize = 3;
// mOptions->language = en_UK;
// mOptions->difficulty = DIFFICULTY_NORMAL;
// mOptions->input[0].deviceType = INPUT_USE_KEYBOARD;
// mOptions->input[1].deviceType = INPUT_USE_GAMECONTROLLER;
// mOptions->filter = FILTER_NEAREST;
// mOptions->vSync = true;
// mOptions->screenHeight = SCREEN_HEIGHT;
// mOptions->screenWidth = SCREEN_WIDTH;
// mOptions->integerScale = true;
//}
// Crea los objetos
mInput = new Input(mFileList[53]);
@@ -56,23 +38,8 @@ Director::Director(std::string path)
initJailAudio();
// Aplica las opciones
//SDL_SetWindowFullscreen(mWindow, mOptions->fullScreenMode);
//SDL_SetWindowSize(mWindow, REAL_SCREEN_WIDTH * mOptions->windowSize, REAL_SCREEN_HEIGHT * mOptions->windowSize);
mLang->setLang(mOptions->language);
#ifdef __MIPSEL__
DIR *dir = opendir("/media/data/local/home/.coffee_crisis");
if (dir)
{
closedir(dir);
}
else if (ENOENT == errno)
{
int status = mkdir("/media/data/local/home/.coffee_crisis", 755);
}
#endif
// Inicializa el resto de variables
init(section);
}
@@ -118,15 +85,9 @@ void Director::init(Uint8 name)
mInput->bindKey(INPUT_RIGHT, SDL_SCANCODE_RIGHT);
mInput->bindKey(INPUT_ACCEPT, SDL_SCANCODE_RETURN);
mInput->bindKey(INPUT_CANCEL, SDL_SCANCODE_ESCAPE);
#ifdef __MIPSEL__
mInput->bindKey(INPUT_BUTTON_1, SDL_SCANCODE_LSHIFT);
mInput->bindKey(INPUT_BUTTON_2, SDL_SCANCODE_SPACE);
mInput->bindKey(INPUT_BUTTON_3, SDL_SCANCODE_LCTRL);
#else
mInput->bindKey(INPUT_BUTTON_1, SDL_SCANCODE_Q);
mInput->bindKey(INPUT_BUTTON_2, SDL_SCANCODE_W);
mInput->bindKey(INPUT_BUTTON_3, SDL_SCANCODE_E);
#endif
mInput->bindKey(INPUT_BUTTON_PAUSE, SDL_SCANCODE_ESCAPE); // PAUSE
mInput->bindKey(INPUT_BUTTON_ESCAPE, SDL_SCANCODE_ESCAPE); // ESCAPE
@@ -217,16 +178,10 @@ void Director::setFileList()
for (int i = 0; i < MAX_FILE_LIST; i++)
mFileList[i] = "";
// Ficheros binarios
#ifdef __MIPSEL__
mFileList[0] = "/media/data/local/home/.coffee_crisis/score.bin";
mFileList[1] = "/media/data/local/home/.coffee_crisis/demo.bin";
mFileList[2] = "/media/data/local/home/.coffee_crisis/config.bin";
#else
// Ficheros binarios
mFileList[0] = mExecutablePath + "/" + "../data/score.bin";
mFileList[1] = mExecutablePath + "/" + "../data/demo.bin";
mFileList[2] = mExecutablePath + "/" + "../data/config.bin";
#endif
// Musicas
mFileList[3] = mExecutablePath + "/" + "../media/music/intro.ogg";