added poerup and helper
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@@ -286,6 +286,15 @@ const int MULTIPLIER_NUMBER_Y = SCREEN_HEIGHT - (2 * BLOCK) + 2;
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#define ITEM_POWER_BALL 6
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#define ITEM_COFFEE_MACHINE 7
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// Porcentaje de aparición de los objetos
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#define ITEM_POINTS_1_DISK_ODDS 10
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#define ITEM_POINTS_2_GAVINA_ODDS 6
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#define ITEM_POINTS_3_PACMAR_ODDS 3
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#define ITEM_CLOCK_ODDS 5
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#define ITEM_COFFEE_ODDS 5
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#define ITEM_POWER_BALL_ODDS 0
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#define ITEM_COFFEE_MACHINE_ODDS 4
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// Cantidad de objetos simultaneos
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#define MAX_ITEMS 5
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@@ -324,6 +333,7 @@ const int MULTIPLIER_NUMBER_Y = SCREEN_HEIGHT - (2 * BLOCK) + 2;
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#define INSTRUCTIONS_COUNTER 600
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#define DEATH_COUNTER 350
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#define SHAKE_COUNTER 10
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#define HELP_COUNTER 1000
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// Colores
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const color_t bgColor = {0x27, 0x27, 0x36};
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