Añadido enter_id.cpp
Cambiados los defines de nombre de secciones y subsecciones
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@@ -38,21 +38,21 @@ const int GAMECANVAS_FIRST_QUARTER_Y = GAMECANVAS_HEIGHT / 4;
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const int GAMECANVAS_THIRD_QUARTER_Y = (GAMECANVAS_HEIGHT / 4) * 3;
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// Secciones del programa
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#define PROG_SECTION_LOGO 0
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#define PROG_SECTION_INTRO 1
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#define PROG_SECTION_TITLE 2
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#define PROG_SECTION_GAME 3
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#define PROG_SECTION_QUIT 4
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#define SECTION_PROG_LOGO 0
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#define SECTION_PROG_INTRO 1
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#define SECTION_PROG_TITLE 2
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#define SECTION_PROG_GAME 3
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#define SECTION_PROG_QUIT 4
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// Subsecciones
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#define GAME_SECTION_PLAY_1P 0
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#define GAME_SECTION_PLAY_2P 1
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#define GAME_SECTION_PAUSE 2
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#define GAME_SECTION_GAMEOVER 3
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#define TITLE_SECTION_1 3
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#define TITLE_SECTION_2 4
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#define TITLE_SECTION_3 5
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#define TITLE_SECTION_INSTRUCTIONS 6
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#define SUBSECTION_GAME_PLAY_1P 0
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#define SUBSECTION_GAME_PLAY_2P 1
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#define SUBSECTION_GAME_PAUSE 2
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#define SUBSECTION_GAME_GAMEOVER 3
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#define SUBSECTION_TITLE_1 3
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#define SUBSECTION_TITLE_2 4
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#define SUBSECTION_TITLE_3 5
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#define SUBSECTION_TITLE_INSTRUCTIONS 6
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// Ningun tipo
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#define NO_KIND 0
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