Trabajando en integrar la clase screen

This commit is contained in:
2021-09-10 23:04:52 +02:00
parent b28d798545
commit 3fe0861e4f
15 changed files with 240 additions and 81 deletions

View File

@@ -5,10 +5,11 @@
#endif
// Constructor
Game::Game(int numPlayers, SDL_Renderer *renderer, std::string *filelist, Lang *lang, Input *input, bool demo, options_t *options)
Game::Game(int numPlayers, SDL_Renderer *renderer, Screen *screen, std::string *filelist, Lang *lang, Input *input, bool demo, options_t *options)
{
// Copia los punteros
mRenderer = renderer;
mScreen = screen;
mFileList = filelist;
mLang = lang;
mInput = input;
@@ -100,6 +101,7 @@ Game::~Game()
mOptions->input[0].deviceType = mOnePlayerControl;
mRenderer = nullptr;
mScreen = nullptr;
mFileList = nullptr;
mLang = nullptr;
mInput = nullptr;