working on 2p
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@@ -348,7 +348,7 @@ public:
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void resetBullets();
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// Crea un objeto bala
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void createBullet(int x, int y, Uint8 kind, bool poweredUp);
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void createBullet(int x, int y, Uint8 kind, bool poweredUp, int owner);
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// Actualiza los items
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void updateItems();
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