Centered new/translated GetReady text

This commit is contained in:
2021-08-30 13:37:28 +02:00
parent eb7f534b3b
commit 56dd646dde
2 changed files with 114 additions and 111 deletions

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@@ -1,193 +1,193 @@
# box width
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# box height
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# 32 espacio ( )
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# 33 !
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View File

@@ -2960,7 +2960,8 @@ void Game::renderMessages()
mSpriteGetReady->setPosX((int)mGetReadyBitmapPath[mCounter]);
//mSpriteGetReady->render();
const color_t color = {0x17, 0x17, 0x26};
mTextBig->writeShadowed((int)mGetReadyBitmapPath[mCounter], PLAY_AREA_CENTER_Y - 8, mLang->getText(75), color, 2);
//mTextBig->writeShadowed((int)mGetReadyBitmapPath[mCounter], PLAY_AREA_CENTER_Y - 8, mLang->getText(75), color, 2);
mTextBig->writeDX(TXT_STROKE, (int)mGetReadyBitmapPath[mCounter], PLAY_AREA_CENTER_Y - 8, mLang->getText(75),1, noColor, 1, shdwTxtColor);
}
// Time Stopped
@@ -2987,9 +2988,9 @@ void Game::renderMessages()
mTextBig->writeDX(TXT_CENTER | TXT_SHADOW, PLAY_AREA_CENTER_X, PLAY_AREA_FIRST_QUARTER_Y, mLang->getText(37), 0, noColor, 2, shdwTxtColor);
// STAGE NUMBER
std::string text = mLang->getText(38) + std::to_string(mStage[mCurrentStage].number);
if (mStageBitmapCounter < STAGE_COUNTER)
{
std::string text = mLang->getText(38) + std::to_string(mStage[mCurrentStage].number);
if (!mGameCompleted)
{
mTextBig->writeDX(TXT_CENTER | TXT_SHADOW, PLAY_AREA_CENTER_X, mStageBitmapPath[mStageBitmapCounter], text, 1, noColor, 2, shdwTxtColor);
@@ -3422,23 +3423,25 @@ void Game::initPaths()
mStageBitmapPath[i] = (mSin[(int)(((i - 149) * 1.8f) + 90)] * (centerPoint + 17) - 17);
}
const float start1 = PLAY_AREA_LEFT - 130;
const float finish1 = PLAY_AREA_CENTER_X - 55;
// Letrero de GetReady
const int size = mTextBig->lenght(mLang->getText(75));
const float start1 = PLAY_AREA_LEFT - size;
const float finish1 = PLAY_AREA_CENTER_X - (size / 2);
const float start2 = finish1;
const float finish2 = PLAY_AREA_RIGHT + 20;
const float finish2 = PLAY_AREA_RIGHT;
const float distance1 = finish1 - start1;
const float distance2 = finish2 - start2;
// Letrero de GetReady
for (int i = 0; i < STAGE_COUNTER; i++)
{
if (i < firstPart)
{
mGetReadyBitmapPath[i] = mSin[(int)(i * 1.8f)];
mGetReadyBitmapPath[i] *= distance1;
mGetReadyBitmapPath[i] -= 130;
mGetReadyBitmapPath[i] -= size;
}
else if (i < secondPart)
mGetReadyBitmapPath[i] = (int)finish1;