fix bullet owner bug

This commit is contained in:
2021-08-25 17:59:40 +02:00
parent 3440dea0a5
commit 5bb5022ebf
6 changed files with 18 additions and 16 deletions

View File

@@ -65,7 +65,7 @@ void Player::init(float x, int y, LTexture *textureLegs, LTexture *textureBody,
mScore = 0;
// Establece el multiplicador de puntos inicial
mScoreMultiplier = 1.0f;
mScoreMultiplier = 2.0f;
// Inicia el contador para la cadencia de disparo
mCooldown = 10;
@@ -593,18 +593,18 @@ void Player::setScoreMultiplier(float value)
void Player::incScoreMultiplier()
{
if (mScoreMultiplier < 5.0f)
{
mScoreMultiplier += 0.1f;
}
else
mScoreMultiplier = 5.0f;
}
// Decrementa el valor de la variable hasta un mínimo
void Player::decScoreMultiplier()
{
if (mScoreMultiplier > 1.0f)
{
mScoreMultiplier -= 0.1f;
}
else
mScoreMultiplier = 1.0f;
}
// Obtiene el valor de la variable