bug hunting coffee machine on windows
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@@ -102,6 +102,17 @@ void Item::init(Uint8 value, float x, float y, LTexture *texture, SDL_Renderer *
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default:
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break;
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}
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if (mClass == ITEM_COFFEE_MACHINE)
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{
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printf("---\n");
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printf("x\t%f\n", mPosX);
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printf("y\t%f\n", mPosY);
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printf("ax\t%f\n", mAccelX);
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printf("ay\t%f\n", mAccelY);
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printf("r\t%f\n", mCollider.r);
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printf("---\n");
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}
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}
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// Centra el objeto en la posición X
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