bug fixes

This commit is contained in:
2021-09-01 17:23:12 +02:00
parent 70ae7f67a9
commit 64369921ec
4 changed files with 15 additions and 13 deletions

View File

@@ -2979,10 +2979,10 @@ void Game::renderMessages()
{
mSpriteGetReady->setPosX((int)mGetReadyBitmapPath[mCounter]);
//mSpriteGetReady->render();
const color_t color = {0x17, 0x17, 0x26};
//const color_t color = {0x17, 0x17, 0x26};
//mTextBig->writeShadowed((int)mGetReadyBitmapPath[mCounter], PLAY_AREA_CENTER_Y - 8, mLang->getText(75), color, 2);
//mTextBig->writeDX(TXT_STROKE, (int)mGetReadyBitmapPath[mCounter], PLAY_AREA_CENTER_Y - 8, mLang->getText(75), 1, noColor, 1, shdwTxtColor);
mTextNokiaBig->write((int)mGetReadyBitmapPath[mCounter], PLAY_AREA_CENTER_Y - 8, mLang->getText(75), -4);
mTextNokiaBig->write((int)mGetReadyBitmapPath[mCounter], PLAY_AREA_CENTER_Y - 8, mLang->getText(75), -2);
}
// Time Stopped
@@ -3457,7 +3457,7 @@ void Game::initPaths()
}
// Letrero de GetReady
const int size = mTextBig->lenght(mLang->getText(75), -4);
const int size = mTextBig->lenght(mLang->getText(75), -2);
const float start1 = PLAY_AREA_LEFT - size;
const float finish1 = PLAY_AREA_CENTER_X - (size / 2);