Cambiados NULL por nullptr

This commit is contained in:
2022-09-25 21:22:59 +02:00
parent 6637ba9f10
commit 6493b73f4f
9 changed files with 34 additions and 30 deletions

View File

@@ -7,7 +7,7 @@ Fade::Fade(SDL_Renderer *renderer)
mRenderer = renderer;
mBackbuffer = SDL_CreateTexture(mRenderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, SCREEN_WIDTH, SCREEN_HEIGHT);
if (mBackbuffer == NULL)
if (mBackbuffer == nullptr)
printf("Backbuffer could not be created!\nSDL Error: %s\n", SDL_GetError());
}
@@ -43,10 +43,10 @@ void Fade::render()
for (int i = 0; i < 256; i += 4)
{
// Dibujamos sobre el renderizador
SDL_SetRenderTarget(mRenderer, NULL);
SDL_SetRenderTarget(mRenderer, nullptr);
// Copia el backbuffer con la imagen que había al renderizador
SDL_RenderCopy(mRenderer, mBackbuffer, NULL, NULL);
SDL_RenderCopy(mRenderer, mBackbuffer, nullptr, nullptr);
SDL_SetRenderDrawColor(mRenderer, mR, mG, mB, i);
SDL_RenderFillRect(mRenderer, &mRect1);
@@ -60,7 +60,7 @@ void Fade::render()
SDL_SetRenderDrawColor(mRenderer, mR, mG, mB, 255);
SDL_RenderClear(mRenderer);
SDL_SetRenderTarget(mRenderer, NULL);
SDL_SetRenderTarget(mRenderer, nullptr);
SDL_SetRenderDrawColor(mRenderer, mR, mG, mB, 255);
SDL_RenderClear(mRenderer);
break;
@@ -103,10 +103,10 @@ void Fade::render()
SDL_RenderFillRect(mRenderer, &mRect1);
// Volvemos a usar el renderizador de forma normal
SDL_SetRenderTarget(mRenderer, NULL);
SDL_SetRenderTarget(mRenderer, nullptr);
// Copiamos el backbuffer al renderizador
SDL_RenderCopy(mRenderer, mBackbuffer, NULL, NULL);
SDL_RenderCopy(mRenderer, mBackbuffer, nullptr, nullptr);
// Volcamos el renderizador en pantalla
SDL_RenderPresent(mRenderer);