Cambiados NULL por nullptr
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@@ -366,6 +366,7 @@ void Game::init()
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mPowerBallCounter = 0;
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mCoffeeMachineEnabled = false;
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mPostFade = 0;
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mLastStageReached = 0;
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if (mDemo.enabled)
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{
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@@ -596,13 +597,13 @@ bool Game::loadScoreFile()
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SDL_RWops *file = SDL_RWFromFile(p.c_str(), "r+b");
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// El fichero no existe
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if (file == NULL)
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if (file == nullptr)
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{
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printf("Warning: Unable to open %s file\n", filename.c_str());
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// Creamos el fichero para escritura
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file = SDL_RWFromFile(p.c_str(), "w+b");
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if (file != NULL)
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if (file != nullptr)
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{
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printf("New file (%s) created!\n", filename.c_str());
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@@ -656,13 +657,13 @@ bool Game::loadDemoFile()
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SDL_RWops *file = SDL_RWFromFile(p.c_str(), "r+b");
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// El fichero no existe
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if (file == NULL)
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if (file == nullptr)
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{
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printf("Warning: Unable to open %s file\n", filename.c_str());
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// Creamos el fichero para escritura
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file = SDL_RWFromFile(p.c_str(), "w+b");
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if (file != NULL)
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if (file != nullptr)
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{
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printf("New file (%s) created!\n", filename.c_str());
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@@ -710,7 +711,7 @@ bool Game::saveScoreFile()
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const std::string p = mFileList[0];
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const std::string filename = p.substr(p.find_last_of("\\/") + 1);
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SDL_RWops *file = SDL_RWFromFile(p.c_str(), "w+b");
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if (file != NULL)
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if (file != nullptr)
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{
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// Guardamos los datos
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for (int i = 0; i < TOTAL_SCORE_DATA; ++i)
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@@ -739,7 +740,7 @@ bool Game::saveDemoFile()
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if (mDemo.recording)
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{
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SDL_RWops *file = SDL_RWFromFile(p.c_str(), "w+b");
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if (file != NULL)
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if (file != nullptr)
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{
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// Guardamos los datos
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for (int i = 0; i < TOTAL_DEMO_DATA; ++i)
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