Pasaeta de include-what-you-use
Afegit fitxer CMakeLists.txt
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@@ -1,27 +1,18 @@
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#pragma once
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#include <SDL2/SDL.h>
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#include "balloon.h"
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#include "bullet.h"
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#include "asset.h"
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#include "input.h"
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#include "jail_audio.h"
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#include "menu.h"
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#include "movingsprite.h"
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#include "screen.h"
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#include "smartsprite.h"
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#include "sprite.h"
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#include "text.h"
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#include "utils.h"
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#include "writer.h"
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#include "const.h"
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#include "fade.h"
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#include "game.h"
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#include "intro.h"
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#include "item.h"
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#include "logo.h"
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#include "player.h"
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#include "title.h"
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <SDL2/SDL_video.h> // for SDL_Window
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#include <string> // for string, basic_string
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class Asset;
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class Game;
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class Input;
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class Intro;
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class Lang;
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class Logo;
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class Screen;
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class Title;
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struct options_t;
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struct section_t;
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// Textos
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#define WINDOW_CAPTION "Coffee Crisis"
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