Pasaeta de include-what-you-use
Afegit fitxer CMakeLists.txt
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@@ -1,5 +1,21 @@
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#include "instructions.h"
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#include <iostream>
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#include <SDL2/SDL_error.h> // for SDL_GetError
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#include <SDL2/SDL_pixels.h> // for SDL_PIXELFORMAT_RGBA8888
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#include <SDL2/SDL_rect.h> // for SDL_Rect
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#include <SDL2/SDL_timer.h> // for SDL_GetTicks
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#include <algorithm> // for max
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#include <iostream> // for char_traits, basic_ostream, operator<<
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#include <string> // for basic_string
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#include "asset.h" // for Asset
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#include "const.h" // for shdwTxtColor, GAMECANVAS_CENTER_X, GAME...
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#include "input.h" // for Input, REPEAT_FALSE, inputs_e
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#include "jail_audio.h" // for JA_StopMusic
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#include "lang.h" // for Lang
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#include "screen.h" // for Screen
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#include "sprite.h" // for Sprite
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#include "text.h" // for Text, TXT_CENTER, TXT_COLOR, TXT_SHADOW
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#include "texture.h" // for Texture
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#include "utils.h" // for color_t, section_t
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const Uint8 SELF = 0;
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