Pasaeta de include-what-you-use
Afegit fitxer CMakeLists.txt
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@@ -1,5 +1,8 @@
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#include "const.h"
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#include "item.h"
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#include <stdlib.h> // for rand
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#include "animatedsprite.h" // for AnimatedSprite
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#include "const.h" // for PLAY_AREA_LEFT, PLAY_AREA_RIGHT, PLAY_AR...
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class Texture;
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// Constructor
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Item::Item(Uint8 kind, float x, float y, Texture *texture, std::vector<std::string> *animation, SDL_Renderer *renderer)
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