migracio a SDL3
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@@ -1,7 +1,6 @@
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#pragma once
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <SDL2/SDL_stdinc.h> // for Uint8
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#include <SDL3/SDL.h>
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#include "utils.h" // for circle_t
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class Sprite;
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class Texture;
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