migracio a SDL3
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@@ -1,9 +1,6 @@
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#pragma once
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#include <SDL2/SDL_blendmode.h> // for SDL_BlendMode
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#include <SDL2/SDL_rect.h> // for SDL_Rect
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#include <SDL2/SDL_render.h> // for SDL_Renderer, SDL_Texture
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#include <SDL2/SDL_video.h> // for SDL_Window
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#include <SDL3/SDL.h>
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#include <vector> // for vector
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#include "utils.h" // for color_t
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class Asset;
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