bug fixes
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Before Width: | Height: | Size: 8.7 KiB After Width: | Height: | Size: 6.6 KiB |
@@ -71,7 +71,7 @@ FUCKING MACHINE!
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## 35 - INTRO
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## 35 - INTRO
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Blop... blop... blop...
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Blop... blop... blop...
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## 36 - TEXTOS DEL JUEGO
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## 36 - TEXTOS DEL JUEGO
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Time Stopped:
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Stop!
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## 37 - TEXTOS DEL JUEGO
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## 37 - TEXTOS DEL JUEGO
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D E M O
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D E M O
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## 38 - TEXTOS DEL JUEGO
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## 38 - TEXTOS DEL JUEGO
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@@ -2992,7 +2992,9 @@ void Game::renderMessages()
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if (mTimeStopped)
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if (mTimeStopped)
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{
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{
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if ((mTimeStoppedCounter > 100) || (mTimeStoppedCounter % 10 > 4))
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if ((mTimeStoppedCounter > 100) || (mTimeStoppedCounter % 10 > 4))
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mTextNokia2->writeDX(TXT_CENTER, PLAY_AREA_CENTER_X, PLAY_AREA_FIRST_QUARTER_Y, mLang->getText(36) + std::to_string(mTimeStoppedCounter / 10), -1, noColor, 1, shdwTxtColor);
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//mTextNokia2->writeDX(TXT_CENTER, PLAY_AREA_CENTER_X, PLAY_AREA_FIRST_QUARTER_Y, mLang->getText(36) + std::to_string(mTimeStoppedCounter / 10), -1, noColor, 1, shdwTxtColor);
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{mTextNokiaBig2->writeDX(TXT_CENTER, PLAY_AREA_CENTER_X, PLAY_AREA_FIRST_QUARTER_Y, mLang->getText(36), -2);
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mTextNokiaBig2->writeDX(TXT_CENTER, PLAY_AREA_CENTER_X, PLAY_AREA_FIRST_QUARTER_Y + mTextNokiaBig2->getCharacterWidth() + 2, std::to_string(mTimeStoppedCounter / 10), -2);}
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if (mTimeStoppedCounter > 100)
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if (mTimeStoppedCounter > 100)
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{
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{
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