Trabajando en tener todos los recursos cargados previamente

This commit is contained in:
2022-10-05 19:17:45 +02:00
parent 8076d8a765
commit 83a34d61bf
20 changed files with 165 additions and 35 deletions

View File

@@ -2,7 +2,7 @@
#include "player.h"
// Constructor
Player::Player(SDL_Renderer *renderer, Asset *asset, float x, int y)
Player::Player(float x, int y, SDL_Renderer *renderer, std::vector<LTexture *> texture)
{
// Copia los punteros
this->renderer = renderer;