Trabajando en tener todos los recursos cargados previamente

This commit is contained in:
2022-10-05 19:17:45 +02:00
parent 8076d8a765
commit 83a34d61bf
20 changed files with 165 additions and 35 deletions

View File

@@ -106,7 +106,7 @@ public:
Uint16 powerUpCounter; // Temporizador para el modo PowerUp
// Constructor
Player(SDL_Renderer *renderer, Asset *asset, float x, int y);
Player(float x, int y, SDL_Renderer *renderer, std::vector<LTexture *> texture, std::vector<std::vector<std::string>*> *animations);
// Destructor
~Player();