writer class completed

This commit is contained in:
2021-08-28 13:21:10 +02:00
parent 13be9df131
commit 946ab62c30
11 changed files with 84 additions and 79 deletions

View File

@@ -262,6 +262,7 @@ void Director::setFileList()
mFileList[27] = mExecutablePath + "/" + "../media/font/8bithud.png";
mFileList[46] = mExecutablePath + "/" + "../media/font/8bithud.txt";
mFileList[28] = mExecutablePath + "/" + "../media/font/nokia.png";
mFileList[52] = mExecutablePath + "/" + "../media/font/nokia.txt";
mFileList[29] = mExecutablePath + "/" + "../media/font/smb2_big.png";
mFileList[47] = mExecutablePath + "/" + "../media/font/smb2_big.txt";
mFileList[30] = mExecutablePath + "/" + "../media/font/smb2.png";

View File

@@ -9,7 +9,7 @@
#include "coffeedrop.h"
#include "item.h"
#include "text.h"
#include "text2.h"
#include "writer.h"
#include "menu.h"
#include "const.h"
#include "jail_audio.h"

View File

@@ -355,9 +355,9 @@ void Game::init()
mFade->init(0x27, 0x27, 0x36);
// Inicializa los objetos de texto
mText->init();
mTextScoreBoard->init();
mTextBig->init();
//mText->init();
//mTextScoreBoard->init();
//mTextBig->init();
// Inicializa el objeto con el menu de pausa
mMenuPause->init("PAUSE", 0, 12 * BLOCK, MENU_BACKGROUND_SOLID);

View File

@@ -13,7 +13,7 @@
#include "item.h"
#include "text.h"
#include "text2.h"
#include "writer.h"
#include "menu.h"
#include "input.h"
#include "fade.h"

View File

@@ -73,7 +73,7 @@ void Instructions::init()
mSprite->init(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, mItemTexture, mRenderer);
mTicks = 0;
mTicksSpeed = 15;
mText->init();
//mText->init();
mManualQuit = false;
mCounter = 0;
}

View File

@@ -16,12 +16,13 @@ Intro::Intro(SDL_Renderer *renderer, std::string *fileList, Lang *lang)
mEventHandler = new SDL_Event();
mBitmapTexture = new LTexture();
mTextTexture = new LTexture();
mText = new Text(mFileList[52], mTextTexture, mRenderer);
for (int i = 0; i < INTRO_TOTAL_BITMAPS; i++)
mBitmap[i] = new SmartSprite();
for (int i = 0; i < INTRO_TOTAL_TEXTS; i++)
mText[i] = new Text2(mFileList[46], mTextTexture, mRenderer);
mWriter[i] = new Writer(mText);
}
// Destructor
@@ -45,8 +46,8 @@ Intro::~Intro()
}
for (int i = 0; i < INTRO_TOTAL_TEXTS; i++)
{
delete mText[i];
mText[i] = nullptr;
delete mWriter[i];
mWriter[i] = nullptr;
}
JA_DeleteMusic(mMusic);
@@ -133,55 +134,55 @@ void Intro::init()
// Inicializa los textos de la intro
for (int i = 0; i < INTRO_TOTAL_TEXTS; i++)
{
mText[i]->init();
mText[i]->setId(6 + i);
mText[i]->setIntroEvents(&mEvents[0]);
mText[i]->setPosX(BLOCK * 0);
mText[i]->setPosY(SCREEN_HEIGHT - (BLOCK * 6));
mText[i]->setKerning(-1);
mText[i]->setEnabled(false);
mText[i]->setEnabledTimer(180);
mWriter[i]->init();
mWriter[i]->setId(6 + i);
mWriter[i]->setIntroEvents(&mEvents[0]);
mWriter[i]->setPosX(BLOCK * 0);
mWriter[i]->setPosY(SCREEN_HEIGHT - (BLOCK * 6));
mWriter[i]->setKerning(-1);
mWriter[i]->setEnabled(false);
mWriter[i]->setEnabledTimer(180);
}
// Un dia qualsevol de l'any 2000
mText[0]->setCaption(mLang->getText(27));
mText[0]->setWrittingSpeed(10);
mWriter[0]->setCaption(mLang->getText(27));
mWriter[0]->setSpeed(10);
// Tot esta tranquil a la UPV
mText[1]->setCaption(mLang->getText(28));
mText[1]->setWrittingSpeed(10);
mWriter[1]->setCaption(mLang->getText(28));
mWriter[1]->setSpeed(10);
// Fins que un desaprensiu...
mText[2]->setCaption(mLang->getText(29));
mText[2]->setWrittingSpeed(15);
mWriter[2]->setCaption(mLang->getText(29));
mWriter[2]->setSpeed(15);
// HEY! ME ANE A FERME UN CORTAET...
mText[3]->setCaption(mLang->getText(30));
mText[3]->setWrittingSpeed(10);
mWriter[3]->setCaption(mLang->getText(30));
mWriter[3]->setSpeed(10);
// UAAAAAAAAAAAAA!!!
mText[4]->setCaption(mLang->getText(31));
mText[4]->setWrittingSpeed(1);
mWriter[4]->setCaption(mLang->getText(31));
mWriter[4]->setSpeed(1);
// Espera un moment...
mText[5]->setCaption(mLang->getText(32));
mText[5]->setWrittingSpeed(20);
mWriter[5]->setCaption(mLang->getText(32));
mWriter[5]->setSpeed(20);
// Si resulta que no tinc solt!
mText[6]->setCaption(mLang->getText(33));
mText[6]->setWrittingSpeed(2);
mWriter[6]->setCaption(mLang->getText(33));
mWriter[6]->setSpeed(2);
// MERDA DE MAQUINA!
mText[7]->setCaption(mLang->getText(34));
mText[7]->setWrittingSpeed(3);
mWriter[7]->setCaption(mLang->getText(34));
mWriter[7]->setSpeed(3);
// Blop... blop... blop...
mText[8]->setCaption(mLang->getText(35));
mText[8]->setWrittingSpeed(20);
mWriter[8]->setCaption(mLang->getText(35));
mWriter[8]->setSpeed(20);
for (int i = 0; i < INTRO_TOTAL_TEXTS; i++)
{
mText[i]->center(SCREEN_CENTER_X);
mWriter[i]->center(SCREEN_CENTER_X);
}
}
@@ -240,7 +241,7 @@ section_t Intro::run()
for (int i = 0; i < INTRO_TOTAL_BITMAPS; i++)
mBitmap[i]->update();
for (int i = 0; i < INTRO_TOTAL_TEXTS; i++)
mText[i]->update();
mWriter[i]->update();
// Guión de eventos
// Primera imagen - UPV
@@ -253,23 +254,23 @@ section_t Intro::run()
// Primer texto de la primera imagen
if ((mEvents[BITMAP0] == EVENT_COMPLETED) && (mEvents[TEXT0] == EVENT_WAITING))
{
mText[0]->setEnabled(true);
mWriter[0]->setEnabled(true);
mEvents[TEXT0] = EVENT_RUNNING;
}
// Segundo texto de la primera imagen
if ((mEvents[TEXT0] == EVENT_COMPLETED) && (mEvents[TEXT1] == EVENT_WAITING))
{
mText[0]->setEnabled(false);
mText[1]->setEnabled(true);
mWriter[0]->setEnabled(false);
mWriter[1]->setEnabled(true);
mEvents[TEXT1] = EVENT_RUNNING;
}
// Tercer texto de la primera imagen
if ((mEvents[TEXT1] == EVENT_COMPLETED) && (mEvents[TEXT2] == EVENT_WAITING))
{
mText[1]->setEnabled(false);
mText[2]->setEnabled(true);
mWriter[1]->setEnabled(false);
mWriter[2]->setEnabled(true);
mEvents[TEXT2] = EVENT_RUNNING;
}
@@ -277,7 +278,7 @@ section_t Intro::run()
if ((mEvents[TEXT2] == EVENT_COMPLETED) && (mEvents[BITMAP1] == EVENT_WAITING))
{
mBitmap[0]->setEnabled(false);
mText[2]->setEnabled(false);
mWriter[2]->setEnabled(false);
mBitmap[1]->setEnabled(true);
mEvents[BITMAP1] = EVENT_RUNNING;
}
@@ -285,7 +286,7 @@ section_t Intro::run()
// Primer texto de la segunda imagen
if ((mEvents[BITMAP1] == EVENT_COMPLETED) && (mEvents[TEXT3] == EVENT_WAITING))
{
mText[3]->setEnabled(true);
mWriter[3]->setEnabled(true);
mEvents[TEXT3] = EVENT_RUNNING;
}
@@ -293,9 +294,9 @@ section_t Intro::run()
if ((mEvents[TEXT3] == EVENT_COMPLETED) && (mEvents[BITMAP2] == EVENT_WAITING) && (mEvents[TEXT4] == EVENT_WAITING))
{
mBitmap[1]->setEnabled(false);
mText[3]->setEnabled(false);
mWriter[3]->setEnabled(false);
mBitmap[2]->setEnabled(true);
mText[4]->setEnabled(true);
mWriter[4]->setEnabled(true);
mEvents[BITMAP2] = EVENT_RUNNING;
mEvents[TEXT4] = EVENT_RUNNING;
}
@@ -304,9 +305,9 @@ section_t Intro::run()
if ((mEvents[TEXT4] == EVENT_COMPLETED) && (mEvents[BITMAP3] == EVENT_WAITING) && (mEvents[TEXT5] == EVENT_WAITING))
{
mBitmap[2]->setEnabled(false);
mText[4]->setEnabled(false);
mWriter[4]->setEnabled(false);
mBitmap[3]->setEnabled(true);
mText[5]->setEnabled(true);
mWriter[5]->setEnabled(true);
mEvents[BITMAP3] = EVENT_RUNNING;
mEvents[TEXT5] = EVENT_RUNNING;
}
@@ -314,8 +315,8 @@ section_t Intro::run()
// Segundo texto de la cuarta imagen
if ((mEvents[TEXT5] == EVENT_COMPLETED) && (mEvents[TEXT6] == EVENT_WAITING))
{
mText[5]->setEnabled(false);
mText[6]->setEnabled(true);
mWriter[5]->setEnabled(false);
mWriter[6]->setEnabled(true);
mEvents[TEXT6] = EVENT_RUNNING;
}
@@ -323,7 +324,7 @@ section_t Intro::run()
if ((mEvents[TEXT6] == EVENT_COMPLETED) && (mEvents[BITMAP4] == EVENT_WAITING))
{
mBitmap[3]->setEnabled(false);
mText[6]->setEnabled(false);
mWriter[6]->setEnabled(false);
mBitmap[4]->setEnabled(true);
mEvents[BITMAP4] = EVENT_RUNNING;
}
@@ -331,7 +332,7 @@ section_t Intro::run()
// Primer texto de la quinta imagen
if ((mEvents[BITMAP4] == EVENT_COMPLETED) && (mEvents[TEXT7] == EVENT_WAITING))
{
mText[7]->setEnabled(true);
mWriter[7]->setEnabled(true);
mEvents[TEXT7] = EVENT_RUNNING;
}
@@ -339,9 +340,9 @@ section_t Intro::run()
if ((mEvents[TEXT7] == EVENT_COMPLETED) && (mEvents[BITMAP5] == EVENT_WAITING) && (mEvents[TEXT8] == EVENT_WAITING))
{
mBitmap[4]->setEnabled(false);
mText[7]->setEnabled(false);
mWriter[7]->setEnabled(false);
mBitmap[5]->setEnabled(true);
mText[8]->setEnabled(true);
mWriter[8]->setEnabled(true);
mEvents[BITMAP5] = EVENT_RUNNING;
mEvents[TEXT8] = EVENT_RUNNING;
}
@@ -349,7 +350,7 @@ section_t Intro::run()
// Acaba el último texto
if (mEvents[TEXT8] == EVENT_COMPLETED)
{
mText[8]->setEnabled(false);
mWriter[8]->setEnabled(false);
JA_StopMusic();
mSection = {PROG_SECTION_TITLE, TITLE_SECTION_1};
}
@@ -363,7 +364,7 @@ section_t Intro::run()
for (int i = 0; i < INTRO_TOTAL_BITMAPS; i++)
mBitmap[i]->render();
for (int i = 0; i < INTRO_TOTAL_TEXTS; i++)
mText[i]->render();
mWriter[i]->render();
// Actualiza la pantalla
SDL_RenderPresent(mRenderer);

View File

@@ -4,7 +4,7 @@
#include "utils.h"
#include "smartsprite.h"
#include "text2.h"
#include "writer.h"
#include "jail_audio.h"
#ifndef INTRO_H
@@ -19,12 +19,13 @@ private:
SDL_Event *mEventHandler; // Manejador de eventos
SDL_Renderer *mRenderer; // El renderizador de la ventana
std::string *mFileList; // Lista de ficheros
Lang *mLang; // Objeto para gestionar los textos en diferentes idiomas
Lang *mLang; // Objeto para gestionar los textos en diferentes idiomas
section_t mSection; // Estado del bucle principal para saber si continua o se sale
Uint32 mTicks; // Contador de ticks para ajustar la velocidad del programa
Uint8 mTicksSpeed; // Velocidad a la que se repiten los bucles del programa
SmartSprite *mBitmap[INTRO_TOTAL_BITMAPS]; // Vector con los sprites inteligentes para los dibujos de la intro
Text2 *mText[INTRO_TOTAL_TEXTS]; // Textos de la intro
Writer *mWriter[INTRO_TOTAL_TEXTS]; // Textos de la intro
Text *mText; // Textos de la intro
Uint8 mEvents[INTRO_TOTAL_EVENTS]; // Vector para coordinar los eventos de la intro
JA_Music mMusic; // Musica para la intro

View File

@@ -10,6 +10,8 @@ Text::Text(std::string file, LTexture *texture, SDL_Renderer *renderer)
mSprite->setTexture(texture);
mSprite->setRenderer(renderer);
mFile = file;
init();
}
// Destructor

View File

@@ -129,8 +129,8 @@ void Title::init(bool demo, Uint8 subsection)
mPostFade = 0;
mTicks = 0;
mTicksSpeed = 15;
mText->init();
mText2->init();
//mText->init();
//mText2->init();
mFade->init(0x00, 0x00, 0x00);
mDemo = demo;

View File

@@ -2,8 +2,9 @@
#include "writer.h"
// Constructor
Writer::Writer(std::string file, LTexture *texture, SDL_Renderer *renderer)
Writer::Writer(Text *text)
{
mText = text;
}
// Destructor
@@ -14,16 +15,15 @@ Writer::~Writer()
// Inicializador
void Writer::init()
{
Text::init();
mPosX = 0;
mPosY = 0;
mKerning = 0;
mCaption = "";
mWrittingSpeed = 0;
mWrittingTimer = 0;
mSpeed = 0;
mTimer = 0;
mIndex = 0;
mLenght = 0;
mWrittingCompleted = false;
mCompleted = false;
mEnabled = false;
mEnabledTimer = 0;
mId = -1;
@@ -56,10 +56,10 @@ void Writer::setCaption(std::string text)
}
// Establece el valor de la variable
void Writer::setWrittingSpeed(Uint16 value)
void Writer::setSpeed(Uint16 value)
{
mWrittingSpeed = value;
mWrittingTimer = value;
mSpeed = value;
mTimer = value;
}
// Establece el valor de la variable
@@ -91,23 +91,23 @@ void Writer::update()
{
if (mEnabled)
{
if (mWrittingCompleted == false)
if (mCompleted == false)
{
if (mWrittingTimer > 0)
if (mTimer > 0)
{
mWrittingTimer--;
mTimer--;
}
if (mWrittingTimer == 0)
if (mTimer == 0)
{
mIndex++;
mWrittingTimer = mWrittingSpeed;
mTimer = mSpeed;
}
if (mIndex == mLenght)
{
mWrittingCompleted = true;
mCompleted = true;
}
}
if (mWrittingCompleted)
if (mCompleted)
{
if (mEnabledTimer > 0)
{
@@ -133,14 +133,14 @@ void Writer::render()
{
if (mEnabled)
{
Text::write(mPosX, mPosY, mCaption, mKerning, mIndex);
mText->write(mPosX, mPosY, mCaption, mKerning, mIndex);
}
}
// Centra la cadena de texto a un punto X
void Writer::center(int x)
{
setPosX(x - (lenght(mCaption, mKerning) / 2));
setPosX(x - (mText->lenght(mCaption, mKerning) / 2));
}
// Establece el valor de la variable