Trabajando el menu de game over y el player_fire

This commit is contained in:
2022-10-07 22:44:57 +02:00
parent 88041eba23
commit 9784b5517a
11 changed files with 147 additions and 27 deletions

View File

@@ -238,16 +238,19 @@ bool Director::setFileList()
asset->add("data/gfx/player_body.ani", t_data);
asset->add("data/gfx/player_legs.ani", t_data);
asset->add("data/gfx/player_death.ani", t_data);
asset->add("data/gfx/player_fire.ani", t_data);
asset->add("data/gfx/player_bal1_head.png", t_bitmap);
asset->add("data/gfx/player_bal1_body.png", t_bitmap);
asset->add("data/gfx/player_bal1_legs.png", t_bitmap);
asset->add("data/gfx/player_bal1_death.png", t_bitmap);
asset->add("data/gfx/player_bal1_fire.png", t_bitmap);
asset->add("data/gfx/player_arounder_head.png", t_bitmap);
asset->add("data/gfx/player_arounder_body.png", t_bitmap);
asset->add("data/gfx/player_arounder_legs.png", t_bitmap);
asset->add("data/gfx/player_arounder_death.png", t_bitmap);
asset->add("data/gfx/player_arounder_fire.png", t_bitmap);
// Fuentes
asset->add("data/font/8bithud.png", t_font);