Movidos los archivos de clases comunes a la carpeta common

This commit is contained in:
2022-10-19 09:38:38 +02:00
parent cf357560b2
commit b07baa4669
43 changed files with 927 additions and 928 deletions

View File

@@ -1,23 +1,23 @@
#pragma once
#include <SDL2/SDL.h>
#include "asset.h"
#include "common/asset.h"
#include "balloon.h"
#include "bullet.h"
#include "const.h"
#include "fade.h"
#include "input.h"
#include "common/input.h"
#include "item.h"
#include "jail_audio.h"
#include "menu.h"
#include "movingsprite.h"
#include "common/jail_audio.h"
#include "common/menu.h"
#include "common/movingsprite.h"
#include "player.h"
#include "screen.h"
#include "smartsprite.h"
#include "sprite.h"
#include "text.h"
#include "utils.h"
#include "writer.h"
#include "common/screen.h"
#include "common/smartsprite.h"
#include "common/sprite.h"
#include "common/text.h"
#include "common/utils.h"
#include "common/writer.h"
#include <iostream>
#ifndef GAME_H
@@ -114,7 +114,7 @@ private:
demoKeys_t dataFile[TOTAL_DEMO_DATA]; // Datos del fichero con los movimientos para la demo
};
// Objetos
// Objetos y punteros
SDL_Renderer *renderer; // El renderizador de la ventana
Screen *screen; // Objeto encargado de dibujar en pantalla
Asset *asset; // Objeto que gestiona todos los ficheros de recursos