clean up and fixes

This commit is contained in:
2021-09-06 18:05:40 +02:00
parent b408de5fa0
commit bffefcad77
3 changed files with 37 additions and 9 deletions

View File

@@ -9,7 +9,7 @@
// Textos // Textos
#define WINDOW_CAPTION "Coffee Crisis" #define WINDOW_CAPTION "Coffee Crisis"
#define TEXT_COPYRIGHT "@2020,2021 JailDesigner (v2.0)" #define TEXT_COPYRIGHT "@2020,2021 JailDesigner (v2.0.1)"
// Recursos // Recursos
#define BINFILE_SCORE 0 #define BINFILE_SCORE 0

View File

@@ -7,7 +7,8 @@
#endif #endif
#ifdef __APPLE__ #ifdef __APPLE__
#include "/Library/Frameworks/SDL2.framework/Versions/A/Headers/SDL.h" //#include "/Library/Frameworks/SDL2.framework/Versions/A/Headers/SDL.h"
#include <SDL2/SDL.h>
#endif #endif
#ifdef __linux__ #ifdef __linux__

View File

@@ -227,11 +227,21 @@ bool Menu::increaseSelectorIndex()
mSelector.h = mSelector.originH = getSelectorHeight(mSelector.index); mSelector.h = mSelector.originH = getSelectorHeight(mSelector.index);
// Calcula cual es el siguiente elemento // Calcula cual es el siguiente elemento
if (mSelector.index < (mTotalItems - 1)) //if (mSelector.index < (mTotalItems - 1))
//{
// mSelector.index++;
// while ((!mItem[mSelector.index].selectable) && (mSelector.index < (mTotalItems - 1)))
// mSelector.index++;
// success = true;
//}
// Calcula cual es el siguiente elemento (versión con loop)
//if (mSelector.index < (mTotalItems - 1))
{ {
mSelector.index++; ++mSelector.index %= mTotalItems;
while ((!mItem[mSelector.index].selectable) && (mSelector.index < (mTotalItems - 1))) while (!mItem[mSelector.index].selectable)
mSelector.index++; //mSelector.index++;
++mSelector.index %= mTotalItems;
success = true; success = true;
} }
@@ -261,11 +271,28 @@ bool Menu::decreaseSelectorIndex()
mSelector.h = mSelector.originH = getSelectorHeight(mSelector.index); mSelector.h = mSelector.originH = getSelectorHeight(mSelector.index);
// Calcula cual es el siguiente elemento // Calcula cual es el siguiente elemento
if (mSelector.index > 0) //if (mSelector.index > 0)
//{
// mSelector.index--;
// while ((!mItem[mSelector.index].selectable) && (mSelector.index > 0))
// mSelector.index--;
// success = true;
//}
// Calcula cual es el siguiente elemento (versión con loop)
//if (mSelector.index > 0)
{ {
if (mSelector.index == 0)
mSelector.index = mTotalItems;
else
mSelector.index--; mSelector.index--;
while ((!mItem[mSelector.index].selectable) && (mSelector.index > 0)) while (!mItem[mSelector.index].selectable)
{
if (mSelector.index == 0)
mSelector.index = mTotalItems;
else
mSelector.index--; mSelector.index--;
}
success = true; success = true;
} }