Me voy a la cama. Sigo con la reescritura de todo el código
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@@ -97,13 +97,13 @@ public:
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Uint16 mPowerUpCounter; // Temporizador para el modo PowerUp
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// Constructor
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Player();
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Player(float x, int y, LTexture *textureLegs, LTexture *textureBody, LTexture *textureHead, LTexture *textureDead, SDL_Renderer *renderer);
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// Destructor
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~Player();
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// Iniciador
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void init(float x, int y, LTexture *textureLegs, LTexture *textureBody, LTexture *textureHead, LTexture *textureDead, SDL_Renderer *renderer);
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void init();
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// Actua en consecuencia de la entrada recibida
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void setInput(Uint8 input);
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