added gamecontrollerdb.txt
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@@ -40,7 +40,7 @@ Director::Director(std::string path)
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}
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// Crea los objetos
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mInput = new Input();
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mInput = new Input(mFileList[52]);
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//mInput2 = new Input(mOptions->input[1]);
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//mInput[0] = new Input(INPUT_USE_KEYBOARD);
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//mInput[1] = new Input(INPUT_USE_GAMECONTROLLER);
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@@ -269,6 +269,9 @@ void Director::setFileList()
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mFileList[49] = mExecutablePath + "/" + "../media/lang/es_ES.txt";
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mFileList[50] = mExecutablePath + "/" + "../media/lang/en_UK.txt";
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mFileList[51] = mExecutablePath + "/" + "../media/lang/ba_BA.txt";
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// DATA
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mFileList[52] = mExecutablePath + "/" + "../media/data/gamecontrollerdb.txt";
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}
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// Comprueba los ficheros del vector de ficheros que coinciden con una ruta dada
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