fix: 4 arreglets xorra
Muntada de versió
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@@ -1,5 +1,4 @@
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#include "balloon.h"
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#include <bits/std_abs.h> // for abs
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#include <math.h> // for abs
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#include "animatedsprite.h" // for AnimatedSprite
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#include "const.h" // for PLAY_AREA_LEFT, PLAY_AREA_RIGHT, PLAY_AR...
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@@ -1,12 +1,12 @@
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#pragma once
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#include <SDL2/SDL_events.h> // for SDL_Event
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#include <SDL2/SDL_rect.h> // for SDL_Rect
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#include <SDL2/SDL_render.h> // for SDL_Renderer, SDL_Texture
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#include <SDL2/SDL_stdinc.h> // for Uint32, Uint8
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#include <vector> // for vector
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#include "instructions.h" // for mode_e
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#include "utils.h" // for input_t, options_t, section_t
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#include <SDL2/SDL_events.h> // for SDL_Event
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#include <SDL2/SDL_rect.h> // for SDL_Rect
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#include <SDL2/SDL_render.h> // for SDL_Renderer, SDL_Texture
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#include <SDL2/SDL_stdinc.h> // for Uint32, Uint8
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#include <vector> // for vector
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#include "instructions.h" // for mode_e
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#include "utils.h" // for input_t, options_t, section_t
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class AnimatedSprite;
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class Asset;
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class Fade;
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@@ -23,7 +23,7 @@ struct JA_Music_t;
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struct JA_Sound_t;
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// Textos
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constexpr const char* TEXT_COPYRIGHT = "@2020,2023 JailDesigner (v2.3.1)";
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constexpr const char *TEXT_COPYRIGHT = "@2020,2023 JailDesigner (v2.3.2)";
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// Contadores
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constexpr int TITLE_COUNTER = 800;
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