Quitadas las cabezas rojas de powerup y acelerada la animación

This commit is contained in:
2022-10-09 12:01:28 +02:00
parent ca7ae7418e
commit d77757853d
7 changed files with 61 additions and 40 deletions

View File

@@ -14,7 +14,7 @@ Game::Game(int numPlayers, int currentStage, SDL_Renderer *renderer, Screen *scr
// Pasa variables
this->demo.enabled = demo;
this->numPlayers = numPlayers;
this->currentStage = 9; // currentStage;
this->currentStage = 9;//currentStage;
lastStageReached = currentStage;
if (numPlayers == 1)
{ // Si solo juega un jugador, permite jugar tanto con teclado como con mando
@@ -3705,28 +3705,6 @@ void Game::checkEventHandler()
reloadTextures();
break;
case SDL_SCANCODE_P:
createPowerBall();
break;
case SDL_SCANCODE_O:
stopAllBalloons(200);
break;
case SDL_SCANCODE_I:
static bool toogle = true;
if (toogle)
{
players.at(0)->setPlayerTextures(player1Textures);
toogle = !toogle;
}
else
{
players.at(0)->setPlayerTextures(player2Textures);
toogle = !toogle;
}
break;
default:
break;
}